Goal#
After this stage you can split a design into real parts, connect them so they move the way the product should, prove that they do not collide, list them in a bill of materials, and reuse one part across several designs.
This matters for product design because nobody ships a single solid. A consumer product is a base, a lid, a hinge, fasteners, a board, maybe a gear train. Clients ask whether the lid opens 110 degrees, whether the battery door clears the hinge, and how many screws to order. An assembly answers all three before a prototype is printed, and it gives you the part list that turns a model into a product.
Before you start#
- Stage 3 (parametric design): you can drive a model from a parameter table, read the timeline, and repair a broken feature. The enclosure you built there is reused in Challenge 4.
- You can sketch, extrude, revolve, fillet and pattern, and use Measure.
- You can save a design to a project so it appears in the Data Panel (external references need this).
- Licence note: everything required here works on a standard Fusion licence, with two caveats from Autodesk's help. The Bill of Materials is not available with a Fusion for personal use licence, so the BOM tasks give you a manual route. External components need cloud storage in a project. Nothing in this stage requires a paid extension.
Learn#
- Read Components vs Bodies - joints, motion, BOMs and references work on components, not bodies. Read "Active component and why things end up in the wrong place".
- Read Top-Down vs Bottom-Up Design - choose a strategy before you model; the hybrid workflow is the one you will use.
- Read Rigid Groups and Grounding - decide which part stays still; see "Which tool should I use?".
- Read Joint Origins - exact connection points make joints land where you intend. Focus on the Between Two Faces mode.
- Read Joints and Joint Types - the seven joint types and the Position and Motion tabs. Focus on the degrees-of-freedom table and "Over-constraint".
- Read Joint Limits and Motion Links - limit travel and tie two joints together (gears, rack and pinion).
- Read Contact Sets - make parts collide during motion. Read "Selective contact sets (recommended)" and "Performance".
- Read Motion Study - play joints through their range; note that it is kinematic only (no forces).
- Read BOM and Parts Lists - the part list is generated from components, which is why Step 1 matters. Skim the Options reference.
- Read External References - share a part across designs, update it, and avoid broken links. Focus on "Managing broken references".
Practice#
- Do the practice exercise on Components vs Bodies
- Do the practice exercise on Top-Down vs Bottom-Up Design
- Do the practice exercise on Joints and Joint Types
- Do the practice exercise on Joint Limits and Motion Links
- Do the practice exercise on Contact Sets
- Do the practice exercise on Motion Study
- Do the practice exercise on BOM and Parts Lists (use the manual route if the BOM is unavailable on your licence)
- Do the practice exercise on External References
Drills (10 to 20 minutes each):
- Drill 1, bodies to components. Model two 40 mm cubes as two bodies in the default component. Try to create a joint between them and note what Fusion allows. Then right-click the Bodies folder and use Create Components from Bodies. Rename the components
Cube_AandCube_Band join them. Write down the difference you saw before and after. - Drill 2, wrong component. Create a component
Plateand activate it. Sketch and extrude a 60 x 40 x 5 mm plate. Without activating the Default Component, create a second extrusion for a different part. Look in the Browser, see where the body landed, and fix it by activating the correct component first. Record the rule in one sentence. - Drill 3, degrees of freedom. On paper, list the joint type and degrees of freedom you would use for: a laptop hinge, a drawer, a ceiling fan on its shaft, a ball-end camera mount, a bolted bracket. Then build the first two in Fusion and drag each part to confirm you got the motion you listed.
- Drill 4, limits and contact. Build a lid on a base with a Revolute joint. Set the joint limits to 0 to 110 degrees using Edit Motion Limits, then Drive Joints to 110 and confirm the lid stops there. Turn on a selective contact set between lid and base and check that driving the lid to a negative angle is also blocked by collision.
Checkpoint project#
Project: print-in-place hinge or spur gear pair, then a variation. Time estimate: 3 to 5 hours (2 to 3 hours for the tutorial, 1 to 2 hours for the variation).
Pick one tutorial and complete it exactly first:
- Tutorial 4: Print-in-Place Hinge, a three-knuckle hinge with a captive pin and 0.3 mm clearances.
- Tutorial 3: A Meshing Spur Gear Pair, a 20-tooth and 30-tooth module-2 pair at the correct centre distance.
When the tutorial works, make a variation without following new steps.
Variation if you chose the hinge: a five-knuckle hinge with a larger pin.
| Parameter | Tutorial | Variation |
|---|---|---|
kn_len (knuckle length) | 10 mm | 8 mm |
| Number of knuckles | 3 | 5 |
pin_d | 5 mm | 6 mm |
gap (radial clearance) | 0.3 mm | 0.25 mm |
ax_gap (axial clearance) | 0.4 mm | 0.4 mm |
Expected values: total length = 5 x 8 + 4 x 0.4 = 41.6 mm; bore diameter = 6 + 2 x 0.25 = 6.5 mm.
Variation if you chose the gears: a 16-tooth and 24-tooth module-2 pair (still a 3:2 ratio).
Expected values: pitch diameters 32 mm and 48 mm; centre distance = (32 + 48) / 2 = 40 mm; rotating the 16-tooth gear one full turn turns the 24-tooth gear 240 degrees.
Deliverables
- The tutorial result working: the hinge swings its full range, or the gears turn together with the Motion Link
- The variation built by editing parameters or re-generating, with the expected values above read off with Measure
- Every moving part in its own component, named, with joints that behave when you drag them
- A selective contact set (not Enable All Contact) between the moving pairs, and a Motion Study play-through with no interpenetration
- An Interference check or a section view showing the clearance you chose (0.25 mm radial for the hinge variation, centre distance 40 mm for the gears)
- A one-paragraph note on what changed between tutorial and variation and which parameter you had to touch
Challenges#
Challenge 1: Sliding-lid pencil box#
Brief: A stationery client wants a pencil box with a lid that slides open along the length of the box and stops before it falls out.
Constraints: Box 170 mm long, 50 mm wide, 25 mm tall, wall 3 mm, FDM print. The lid is a separate part 170 mm long and 3 mm thick. Grooves 1.2 mm deep are cut into the inside of both long walls, so the groove-to-groove width is 44 + 2 x 1.2 = 46.4 mm and the lid is 46.2 mm wide (0.1 mm clearance per side, typical). Travel 120 mm.
Deliverables
- Box and lid as separate components, with the box pinned
- A Slider joint with limits 0 to 120 mm
- A contact set that stops the lid against the box when it is pushed the wrong way
Self-check
- Drive Joints to 120 mm: the lid stops, and Measure shows 50 mm of lid still inside the box (170 minus 120)
- The lid cannot be dragged past either limit
- Measure the groove against the runner: the gap reads 0.1 mm per side
- Renaming the lid component changes its name in the Joints folder, not the joint behaviour
Stretch: Add a detent bump and make the clearance a parameter from Stage 3.
Hint: see Joints and Joint Types and Joint Limits and Motion Links.
Challenge 2: Two-link desk lamp arm#
Brief: A lighting client wants a desk lamp arm with a shoulder and an elbow and wants to know how close the lamp head can get to the base.
Constraints: Link 1 is 120 mm between pivot centres; link 2 is 100 mm. Both pivots use 6 mm pins. The shoulder rotates 0 to 90 degrees from vertical. The elbow rotates 0 to 150 degrees from the straight position. Base fixed.
Deliverables
- Base, link 1, link 2 and head as separate components
- Two Revolute joints with limits
- A Motion Study of the elbow through its full range
Self-check
- With the elbow at 0 degrees, the distance from shoulder pivot to head pivot is 220 mm
- With the elbow at 150 degrees, the pivot-to-pivot distance is about 60 mm (the square root of 120 squared plus 100 squared plus 2 x 120 x 100 x cosine 150 degrees)
- No joint can be dragged beyond its limit
- The head stays attached to link 2 at every angle
Stretch: Add a contact set so link 2 cannot swing through the base at shoulder angle 0.
Hint: see Joint Origins for the pivot points.
Challenge 3: Rack-and-pinion drawer opener#
Brief: A kitchen-gadget client wants a rack that slides out when a small knob is turned.
Constraints: Module 2, 20-tooth pinion (pitch diameter 40 mm). Rack travel 100 mm. The pinion is a Revolute joint, the rack a Slider.
Deliverables
- Pinion and rack as separate components, meshing at the correct centre-line height
- A Motion Link relating pinion rotation to rack travel
- Limits on the rack so it cannot leave its guide
Self-check
- One full turn of the pinion moves the rack pi x 40 = 125.7 mm
- A 90 degree turn moves the rack about 31.4 mm
- The rack hits its 100 mm limit after about 286 degrees of pinion rotation (100 / 125.7 x 360)
- Contact between teeth is blocked in the Motion Study (no tooth overlap)
Stretch: Replace the pinion with a 16-tooth one and update the Motion Link; the rack should now move 100.5 mm per turn.
Hint: see the rack-and-pinion worked example on Joint Limits and Motion Links.
Challenge 4: The enclosure, assembled and counted#
Brief: Turn your Stage 3 enclosure into a shippable assembly with a part list.
Constraints: Base, lid, a board placeholder (60 x 40 x 1.6 mm), four M3 screws (10 mm long, typical) and four standoffs already in the base. Lid fixed to the base with the screws.
Deliverables
- Every real part converted to a component, with names such as
Base,Lid,Board,Screw_M3x10 - The four screws as copies (instances) of one component
- Joints: base pinned, board and lid located with joints, screws rigid
- A parts list, from the Bill of Materials if available, otherwise a table you write from the Browser
Self-check
- The part list has 4 distinct rows (base, lid, board, screw) and 7 items total (1 + 1 + 1 + 4)
- The screw row shows quantity 4 (or you can show 4 instances in the Browser)
- Changing
pcb_lto 80 mm, as in Stage 3, rebuilds the assembly with the lid still fitting - Each component has a name and a part number
Stretch: Add a hinge at one short edge and open the lid to 110 degrees with a contact set that stops it on the base.
Hint: see BOM and Parts Lists, "Instances vs copies".
Challenge 5: One bracket, two products#
Brief: A client sells two products that use the same mounting bracket. A design change to the bracket must reach both.
Constraints: Bracket 40 x 20 x 4 mm with two holes of diameter 4 mm. Products are two separate designs, each inserting the bracket as an external component.
Deliverables
- The bracket saved as its own design in a project
- Two product designs that each insert it as an external component and joint it in place
- A change to the bracket hole diameter from 4 mm to 5 mm, propagated
Self-check
- After the change, both product designs offer an update and both show 5 mm holes once you update
- You can read the bracket's version state in the Browser before and after
- Break Link on one product leaves that product's bracket unchanged when the source is edited again
- No component is shown as unresolved
Stretch: Create a circular reference on purpose, read the message, then remove it.
Hint: see External References, "Update behavior worth knowing".
You have finished this stage when#
- I can tell a body from a component and convert one into the other.
- I can choose the right joint type for a motion and explain its degrees of freedom.
- I can limit a joint's travel and link two joints with a Motion Link.
- I can use a selective contact set so moving parts stop on collision.
- I can run a Motion Study and read it as kinematics only.
- I can produce a parts list with correct quantities, or build one by hand from the Browser.
- I can share a part between designs and update it when the source changes.
- I have completed a mechanism tutorial and a variation of it.
Next stage#
Continue with Stage 5: Design for Manufacture.