Fusion Guide
beginner10 min read

Revolve Command

Spin a sketch profile around an axis to make shafts, knobs, bowls, and any other rotationally symmetric solid.

Overview#

Revolve sweeps a profile around an axis. Anything that could be made on a lathe is a candidate: shafts, pulleys, bottles, vases, bearings housings, knobs, wheels, and chess pieces. Revolve is also the simplest way to build a cone, torus or sphere with exact control over the profile.

A revolve needs two things: a profile (coplanar sketch profiles or planar faces) and an axis (Autodesk lists a linear sketch curve, an edge, a cylindrical face, or an axis). The axis may lie in the sketch plane, or may be a model edge. It cannot cross through the interior of the profile if you want a valid solid; the profile must sit on one side of the axis.

Where to find it#

  • Workspace: Design.
  • Tab / panel: Solid tab > Create > Revolve.
  • Shortcut: none listed in Autodesk's shortcut reference. Press S (Model Toolbox) and type "Revolve".
  • Surface tab: Surface > Create > Revolve produces a surface body from an open profile.

Step by step#

  1. Sketch the profile. On the XY plane, draw the half cross-section of the part. For a shaft with a shoulder, draw the outline of the upper half only, including the segment that lies on the centerline.
  2. Add an axis line. Draw a line along the rotation axis. Convert it to a construction line (X) if you do not want it to count as profile boundary. A construction line is still selectable as the axis.
  3. Dimension. Use diameters by selecting the axis line and the far point with the Sketch Dimension tool, then dragging the dimension to the other side of the axis so Fusion shows a diameter. Dimensioning by diameter makes the sketch match shop drawings.

Note: not confirmed in Autodesk's documentation: the drag-across-the-axis diameter behavior. Check the value Fusion shows when you place the dimension.

  1. Finish the sketch.
  2. Start Revolve. Choose Create > Revolve. The profile selector is active.
  3. Select the profile. Click the shaded region.
  4. Select the Axis. Click the axis selector, then click the axis line, a construction axis, or an edge.
  5. Choose the Extent Type. Full revolves 360 degrees. Partial revolves by an Angle you drag or type, with Direction One Side, Two Sides or Symmetric. To Object revolves up to a body, face, plane or vertex (Direction One Side or Two Sides).
  6. Choose the Operation (Join, Cut, Intersect, New Body, New Component) and confirm.

Worked example: a stepped shaft#

  1. Sketch on XY: a horizontal construction line from the origin to 100 mm along X.
  2. Draw a closed profile above it: 0,0 to 100,0 (on the axis), up 10 mm to y = 10 at x = 100, back to x = 60 at y = 10, up to y = 15 at x = 60, back to x = 0 at y = 15, close to the origin.
  3. Revolve, profile = the region, axis = the construction line, Full.

Result: a 30 mm diameter shoulder (0 to 60) and a 20 mm diameter end (60 to 100). To change diameters later, edit the sketch dimensions, not the revolve.

Options reference#

OptionWhat it doesNotes/default
Project AxisProjects the axis onto the same plane as the profile.Uncheck it to keep the axis in its original location.
ProfileThe sketch region(s) or planar face to rotate.Open profiles produce surfaces only on the Surface tab.
AxisA linear sketch curve, edge, cylindrical face, or axis.Must not cross the profile interior.
Extent Type: Full360 degree revolve.Default.
Extent Type: PartialRevolve by a specified angle.Direction One Side, Two Sides or Symmetric. Symmetric revolves the profile symmetrically on each side of the profile plane.
Extent Type: To ObjectRevolve up to a body, face, plane or vertex.Direction One Side or Two Sides.
Direction: Two SidesRevolves the profile on each side of the profile plane.
OperationJoin, Cut, Intersect, New Body, New Component.Revolve Cut is how you make grooves and recesses. New Component is Hybrid design only.
Objects to CutCut/Intersect only: Auto-Select recomputes the bodies from visibility; "# Bodies" keeps the original ones.Only active when editing. At creation, visible bodies participate and hidden ones do not.

Tips and pitfalls#

Tip: Use a revolved Cut to make O-ring grooves, snap-ring grooves, and retaining-ring seats. Sketch only the small rectangle in the groove location on a plane through the shaft axis, and revolve it around the shaft centerline.

Tip: Sketch on a plane that contains the axis. If your axis is the model's Z axis, the profile must lie on the XZ or YZ plane (or any plane containing Z).

Warning: If the profile crosses the axis, the revolve fails or produces a self-intersecting solid. Trim the profile at the axis.

Warning: A profile that only touches the axis at a single point produces a singular vertex at the tip. This is fine for a cone or sphere, but can cause trouble later with fillets or shells at that vertex.

  • Revolve around an edge of a body to create features that swing about an existing edge, such as a hinge knuckle.
  • A circle drawn in the profile whose center is off the axis revolves into a torus. The distance of the center from the axis is the major radius.
  • When you need a sphere, revolve a semicircle 360 degrees; for a hemisphere dome, revolve a quarter circle.
  • For threads or helical features, use Coil (Create > Coil) rather than Revolve; Revolve cannot advance along the axis.
  • A full revolve creates a seam edge on the cylinder face. Surface tools that run across the seam, such as a loft, may need the seam moved. You can rotate the profile start by sketching on a different plane.
  • For parts with true diameters, remember sketch dimensions measured from the axis are radii unless you use the diameter dimension option.

Planning a revolve with real numbers#

Radius versus diameter. Sketch dimensions from the axis are radii unless you dimension across the axis. A shaft listed as 30 mm diameter is a 15 mm dimension from the axis. A frequent error is a 30 mm dimension producing a 60 mm shaft.

Volume check. Once revolved, a quick sanity check with Properties catches radius errors. A 30 mm diameter, 60 mm long cylinder has volume pi x 15^2 x 60 = 42,412 mm3. A 20 mm diameter, 40 mm long end adds pi x 10^2 x 40 = 12,566 mm3. The stepped shaft in the worked example should total about 55,000 mm3 (note the example earlier puts a 30 mm diameter section from x = 0 to 60 and a 20 mm section from 60 to 100). If the volume is four times too large, you dimensioned diameters as radii.

Partial angles. A 90 degree Partial revolve of a rectangle 10 mm tall and 5 mm wide, 20 mm from the axis, makes an elbow section of a rectangular duct with a 20 mm inner bend radius. Direction Symmetric spreads the revolve across both sides of the profile plane, which is handy for features centered on a plane, such as a curved slot; the docs do not say whether the Angle is the total or per side, so check the preview.

To Object. Revolve a rib profile until it meets a selected face; if the face moves, the extent follows. Good for features that must end at a mating surface.

Axis choices#

The axis may be a sketch line, a construction axis, a model edge, or a cylindrical face (the help lists linear sketch curve, edge, cylindrical face or axis). A cylindrical face gives you the true center automatically, so a revolved groove around an existing bore stays concentric even when the bore moves. By default Fusion projects the axis onto the profile's plane; if the axis sits in a different location, uncheck Project Axis to keep it where it is.

Worked example: an O-ring groove and snap-ring seat#

On a 30 mm diameter shaft:

  1. Sketch on a plane through the axis, drawing a rectangle 3.0 mm wide (along the shaft) located 8 mm from the shaft end. As general guidance (not Autodesk data), an O-ring of 2.4 mm cross-section with about 15 percent squeeze needs a groove roughly 2.0 mm deep (2.4 x 0.85), so the rectangle goes 2.0 mm down from the shaft surface.
  2. Revolve with Operation Cut around the shaft centerline, Full.
  3. For a 1.2 mm wide snap-ring seat on a 30 mm shaft, a groove diameter of 28.6 mm (depth 0.7 mm) is a plausible figure for external retaining rings; this is general guidance, so confirm against the ring supplier's table.

Revolve versus other tools#

ShapeBest choiceReason
Shaft, wheel, knobRevolveOne profile, exact diameters
Sphere or torusRevolve (or primitives)Exact surfaces
Spring, threadCoilRevolve cannot advance along the axis
Hollow bowl of constant wallRevolve a closed offset profile, or revolve a solid and ShellBoth work; offset profile gives exact control
Square or hex shaftExtrudeNot rotationally symmetric

Hollow parts#

For a hollow revolved part (a pipe fitting, a bearing housing), draw both the outer and inner outline in the profile and select the region between them. The wall then stays a sketch dimension. If you instead revolve a solid and Shell, fillets become offset surfaces automatically but the wall is less directly editable.

Failure modes and fixes#

SymptomCauseFix
Revolve fails or self-intersectsPart of the profile crosses to the other sideTrim at the axis; the profile must sit on one side
Revolve produces a surface, not a solidThe profile is openClose the sketch (a line along the axis counts)
Result is twice the size expectedRadius entered as diameterRe-dimension; check Properties volume
Axis not selectableAxis lives in a hidden sketch or is not linearShow the sketch, use a construction axis
Cut revolve removes from the wrong bodySeveral bodies overlapHide the others before cutting, or edit and use Objects to Cut
Tiny sliver around the seamProfile touches the axis at a point that is not on the axis exactlyAdd a Coincident constraint to the axis line
Fillet fails at a cone tipSingular vertexFillet before revolving, in the sketch, or end the tip with a small flat

Practice exercise#

Model a wine glass and a shaft with grooves, validating each by numbers.

  1. Sketch the glass profile on the XY plane about a vertical axis at x = 0: a base disc 40 mm radius and 3 mm tall, a stem 4 mm radius running 60 mm high, and a bowl rising to 35 mm radius at 90 mm above the base. Draw the bowl as a closed region between an outer spline and an inner offset 1.5 mm inside (use Sketch > Offset).
  2. Revolve 360 degrees as a New Body.
  3. Use Inspect > Section Analysis through the center to check the 1.5 mm wall. Use Properties to read the volume and then Material of glass (density about 2.5 g/cm3) to estimate the mass.
  4. Edit the bowl radius in the sketch to 30 mm and observe the update.
  5. Shaft: revolve a 30 mm diameter, 100 mm long profile. Add an O-ring groove for a 2.4 mm cord (depth 2.0 mm, width 3.0 mm) 10 mm from the end, using a Revolve Cut. Add a 1.2 mm retaining ring seat 15 mm from the other end.
  6. Create a 90 degree elbow by revolving a 10 x 5 mm rectangle 20 mm from an axis using Partial, One Side, Angle 90 degrees.
  7. Break it: let the profile cross the axis by 1 mm and read the error, then trim it.

Expected result: a hollow glass with a measured wall, a grooved shaft, an elbow, and a documented axis-crossing error.

  • Extrude for straight prisms
  • Sweep for profile-along-path shapes
  • Coil for helical shapes
  • Construction geometry for creating the axes you revolve around

Sources

Checked against these Autodesk help topics (opens autodesk.com):

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